Prism Overview

An overview of the purpose of Prism and how to get started creating content.


Prism is designed to make SpectraStrobe and AudioStrobe content easy and fun to create, for playback on MindPlace hardware such as the Kasina and Limina. It empowers users to explore the design space of this medium and easily compose multi-sensory journeys.

We are building a community of multi-sensory artists for this blossoming ecosystem, and are eager to see this space grow and thrive!

In this first release we are focused on orienting users to the Prism methodology for visual composition, as well as tone generation (Isochronic, Binaural) and built-in Vibration control for transducer pads such as the Subpac. All of this will make the creation process of multi-sensory content that much more streamlined and satisfying.

We hope you enjoying working with Prism as much as we do!


  • Light, sound, & vibration creation tool
  • Globally synchronized frequency controls
  • Built on VST3/DAW standards
  • AudioStrobe & SpectraStrobe encoding
  • Audio input modulation (light)
  • Isochronic & Binaural tone generation
  • Low frequency vibration oscillator
  • Tempo synced or manual frequency mode
  • Variable waveform selection
  • Custom output routing


Prism is intended as both a scientific and creative instrument exploring Brain Wave Entrainment and multi-sensory experiences. Brain Wave Entrainment (BWE) encapsulates the general intent of using light and sound to alter perception or behaviour. External stimulus of light and sound modulated at consistent frequencies can cause a sympathetic invoked response in certain regions of the brain.

Prism removes much of the technical know-how required to create BWE sessions, allowing the creator to focus more on exploration and creativity. Although Prism is intended to aid in the creation of BWE sessions, it can also be used as a general multi-sensory creative tool.


All content created in Prism is exported as an audio file. When using light control signals (such as with LED glasses), Prism encodes the light signals using the selected encoding technology (AudioStrobe or SpectraStrobe).


  • Entrainment Frequency / Beat Fequency The frequency at which all signals are modulated to achieve Brain Wave Entrainment.
  • AudioStrobe A technology for encoding light control signals into the inaudible high frequency bands of an audio signal.
  • SpectraStrobe Similar to AudioStrobe, but allows for the control of left/right red, blue, and green signals individually.
  • MIDI An industry-standard protocol for controlling musical instruments and effects.
  • DAW Digital Audio Workstation is an audio industry term which describes software used to create and mix digital audio.
  • Automation Parameter / Automation Envelope Refers to the control of audio plug-in parameters over time by manually editing values within a DAW's project timeline.


There are eight major elements to the Prism interface, and switching between the individual screens is accomplished using the navigation tabs/buttons in the upper left:

PrismInterface image-center image-full image-margin-v-24

  1. About Screen Displays info about Prism and Cymatic Somatics Inc.
  2. Editor Screen Houses all editable Parameters that can be modified within Prism. This is where you will spend most of your time.
  3. Settings Screen Provides access to all user-configurable settings for the plug-in.
  4. License Screen Displays the unique license details for your copy of Prism.
  5. Visual Preview Displays an animated preview of the glasses output.
  6. Output Preview Enables/disables plug-in output. Note: This button will be disabled when Prism playback is being driven by the DAW's native transport controls.
  7. Panic Button Forcefully stops the current output and resets the Output Preview state.
  8. Main Window Displays the interface for the selected screen (Editor , Settings , License, or About). Please see the detailed documentation in their respective sections.